After his love letters to jazz — “Whiplash” (2014) and “La La Land” (2016) — a film fan wouldn’t be surprised if director Damien Chazelle’s next movie was about Louis Armstrong. But “First Man” (2018) instead chronicles Neil Armstrong, and while it might seem like the pantheon of historical space-program cinema doesn’t need another recounting of Apollo 11, it turns out this is a very welcome addition.
Looking for a “Valerian” fix after last year’s movie, “Valerian and the City of a Thousand Planets,” I’m delving into the comics that started it all, by Frenchmen Pierre Christin (writer) and Jean-Claude Mezieres (pencils and inks). Here’s a look at the final volume, an epilogue of sorts that isn’t included in the collected volumes from Cinebook.
Looking for a “Valerian” fix after last year’s movie, “Valerian and the City of a Thousand Planets,” I’m delving into the comics that started it all, by Frenchmen Pierre Christin (writer) and Jean-Claude Mezieres (pencils and inks). “The Complete Collection, Volume 7” includes the conclusive trilogy: “At the Edge of the Great Void” (2004), “The Order of the Stones” (2007) and “The Time Opener” (2010). It looks like this will be the final collection from Cinebook, but I’ll be back to review to the uncollected coda volume, “Memories from the Futures.”
From the beginning, “Mars” (9 p.m. Eastern Mondays on National Geographic) has aimed to show what humanity’s colonization of the Red Planet will really be like. Season 1, which aired back in 2016, chronicles the travel and settlement in the 2030s. Now Season 2 brings us into the 2040s, after the initial challenges have been conquered.
Looking for a “Valerian” fix after last year’s movie, “Valerian and the City of a Thousand Planets,” I’m delving into the comics that started it all, by Frenchmen Pierre Christin (writer) and Jean-Claude Mezieres (pencils and inks). “The Complete Collection, Volume 6” includes “Hostages of Ultralum” (1996), “Orphan of the Stars” (1998) and “In Uncertain Times” (2001).
In its final 10 episodes, “Valerian and Laureline: Time Jam” wraps up by riffing heavily on the “Star Wars” prequels, but it stands as its own thing thanks to its trademark bevy of wild ideas – many involving time travel, as the series fully embraces its title. And as had been telegraphed in the sitcom-esque bickering flirtation (or flirtatious bickering?) heading into the closing credits of many episodes, the saga’s final statement is about Valerian’s and Laureline’s relationship … although it’s not exactly what I hoped for.
The “Time Jam: Valerian & Laureline” writers finally give us the cute romantic sequence they had been so obviously holding back from us in the 30th episode, “Get With the Times,” and darn if it isn’t almost tear-jerking. Laureline must stay on a planet and press a button after Valerian takes off in their ship; they can’t both depart.
Whether it’s because I’m more used to the show’s rhythms or because the scripts are getting better, I enjoyed episodes 11-20 more than the first 10 episodes of “Time Jam: Valerian & Laureline.” These aren’t the comics’ Valerian and Laureline, who love each other and don’t make a big deal about it. These versions of V&L are melodramatic; every time a second male is in the story, we get a love triangle because of Valerian’s itchy-trigger-finger jealousy.
As anyone who has searched the web for specific “Valerian” information knows, scholarship of this franchise is sketchy compared to, say, “Star Wars” or “Star Trek.” Two reference books have been released in English — and hopefully more will follow, including a pair of Jean-Claude Mezieres art books that are only in French for now. But here’s a look at the two books – one on the comic universe, one on the film — that are available to English readers now:
The “Valerian and Laureline” franchise follows a similar pattern to the “Teenage Mutant Ninja Turtles” empire. Both started with a comic aimed at adults (or at least young adults), were franchised into a cartoon aimed at kids, and then a movie aimed somewhere in between. In each case, those in charge rejiggered the characters, vehicles, settings, plot and purpose.